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Allods2.euBeginner's handbookArticles, useful information → Magic spells in Allods 2

Magic spells in Allods 2



Fire Element Spells

Fire Arrow

fire_arrow.jpg

The first spell of the Fire Element class. It is cheap but not very effective.

Maximum damage in a staff: 21-43
Spell Book Cost: 1.000 Gold
The cost of a standard Scroll: 100 gold
The cost of an Elven Scroll: 1.000 Gold
Mana Cost: 3

Fireball

fire_ball.jpg

It's an excellent spell when fighting monsters from distance. This spell has a 2x2 square area of effect which affects not just one, but up to four targets present in that area. Very effective when dealing with bees, snakes, spirits and more.

Spell Book Cost: 250.000 Gold
The cost of a standard Scroll: 1.000 Gold
The cost of an Elven Scroll: 10.000 Gold
Mana Cost: 30

Wall of Fire

fire_wall.jpg

A powerful spell which creates a wall of fire on a 2x5 area. It's not a cheap spell, but the efficiency rate when using it, justifies the expense. It is possible to cast it as many times as you like on the same area, hence inflicting a continous and cumulated damage upon the targets in that area.

Maximum damage in a staff: 6-10
Spell Book Cost: 1.500.000 Gold
The cost of a standard Scroll: 5.000 Gold
The Cost of an Elven Scroll: 50.000 Gold
Mana Cost: 30

Protection from Fire

fire_resist.jpg

This will save you when facing enemies that deliver fire based attacks. The protection rate and the duration of this spell increase along with the fire skill of your character.

Spell Book Cost: 100.000 Gold
The cost of a standard Scroll: 5.000 Gold
The cost of an Elven Scroll: 50.000 Gold
Mana Cost: 40

Water Element Spells

Ice Missile

water_arrow.jpg

The water element equivalent of Fire Arrow.

Maximum damage in a staff: 21-43
Spell Book Cost: 1.000 Gold
The cost of a standard Scroll: 100 Gold
The cost of an Elven Scroll: 1.000 Gold
Mana Cost: 3

Poison Cloud

water_cloud.jpg

Creates a large poison cloud affecting all who foolishly get too close to the caster. When an enemy is caught in this cloud, he will continue to loose health for a period of time even when he leaves the affected area.

Maximum damage in a staff: 13
Spell Bookd Cost: 2.500.000 Gold
The cost of a standard Scroll: 7.000 Gold
The cost of an Elven Scroll: 70.000 Gold
Mana Cost: 30

Blizzard

water_blizzard.jpg

The best spell to use against dragons and ogres. It has a 5x5 area of effect and it quickly hits flying units.

Spell Book Cost: 5.000.000 Gold
The cost of a standard Scroll: 15.000 Gold
The cost of an Elven Scroll: 150.000 Gold
Mana Cost: 100

Protection from Water

water_resist.jpg

Grants the character protection from water element attacks.

Spell Book Cost: 100.000 Gold
The cost of a standard Scroll: 5.000 Gold
The cost of an Elven Scroll: 50.000 Gold
Mana Cost: 40

Air Ellement Spells

Lightning

air_lightning.jpg

When cast, a huge electric charge is unleashed on the targeted enemy.

Maximum damage in a staff: 21-43
Spell Book Cost: 1.000 Gold
The cost of a standard Scroll: 100 Gold
The cost of an Elven Scroll: 1.000 Gold
Mana Cost: 10

Prismatic Spray (Rainbow lightning)

air_prismatic.jpg

This is the big brother of the Lightning spell. It can cast up to 7 lightning rays and it affects just as many enemies, but at a huge mana cost and Gold expense.

Spell Book Cost: 15.000.000 Gold
The cost of a standard Scroll: 10.000 Gold
The cost of an Elven Scroll: 100.000 Gold
Mana Cost: 80

Invisibility

air_invisibility.jpg

Best defensive spell to use when trying to sneak upon an enemy and attack him by surprise. But even so, if you get too close, the enemy will detect you and attack.

Spell Book Cost: 2.500.000 Gold
The cost of a standard Scroll: 80.000 Gold
The cost of an Elven Scroll: 800.000 Gold
Mana Cost: 100

Protection from Air

air_resist.jpg

It grants the character protection from Air based attacks. The protection rate as well as the duration depends on the character's Air skill level.

Spell Book Cost: 100.000 Gold
The cost of a standard Scroll: 5.000 Gold
The cost of an Elven Scroll: 50.000 Gold
Расход маны мага: 40

Earth Element Spells

Stone Missile

earth_arrow.jpg

The best primary spell to start off as a mage.

Maximum damage in a staff: 21-43
Spell Book Cost: 1.000 Gold
The cost of a standard Scroll: 100 Gold
The cost of an Elven Scroll: 1.000 Gold
Mana Cost: 3

Wall of Earth (Stone Wall)

earth_wall.jpg

A good tactical spell, mainly used for preventing the enemies to get close to the character, or to trap them in a tight area upon which the character can cast firewalls, poison clouds or other area damage spells. This spell is particulary effective on bridges and narrow passes.

Spell Book Cost: 2.000.000 Gold
The cost of a standard Scroll: 10.000 Gold
The cost of an Elven Scroll: 100.000 Gold
Mana Cost: 15

Stone Curse

earth_curse.jpg

This spell is worth all the money. Imobilizes the enemy for a short period of time by turning him into a stone statue, thus giving the character the possibility of safely attacking and eventually killing him.

Spell Book Cost: 45.000.000 Gold
The cost of a standard Scroll: 100.000 Gold
The cost of an Elven Scroll: 1.000.000 Gold
Mana Cost: 40

Protection from Earth

earth_resist.jpg

If you don't want your character to be turned into stone and killed, then this spell is the best defensive option.

Spell Book Cost: 100.000 Gold
The cost of a standard Scroll: 10.000 Gold
The cost of an Elven Scroll: 100.000 Gold
Mana Cost: 40

Astral Element Spells

Bless

astral_bless.jpg

Increases the probability of the warrior to inflict the maximum damage upon enemies. In the beginning this is not very effective, as the chance is too small, but at higher Astral skill levels, when the chance becomes 100%, this turns out to be a very powerfull buff.

Spell Book Cost: 100.000 Gold
The cost of a standard Scroll: 5.000 Gold
The cost of an Elven Scroll: 50.000 Gold
Mana Cost: 10

Haste

astral_haste.jpg

It is oftenly used by the character when the auto-cast is turned on. It increases the moving speed of the unit upon which it is being cast - can be used upon self, allies and summoned units.

Spell Book Cost: 20.000 Gold
The cost of a standard Scroll: 5.000 Gold
The cost of an Elven Scroll: 50.000 Gold
Mana Cost: 10

Animated Dead

astral_raise.jpg

A very usefull spell, mainly used for scouting. Allows you to convert any semi-decomposed enemy corpse into a zombie, skeleton or a spirit. The level of decomposition of the corpse determines what will come out of it when this spell is cast upon it. The animated dead also carries the number of hit points of the dead monster from which has been spawned. For instance, using this spell on a level 4 Troll in the last stage of decomposition will spawn a 600 hit point Spirit who, by the way, can fly above the water and climb high mountain peaks that normally are unnaccessible for the character and monsters. The view area from these peaks is huge, and therefore the Spirits are the first-class scounts.

Spell Book Cost: 25.000.000 Gold
The cost of a standard Scroll: 100.000 Gold
The cost of an Elven Scroll: 1.000.000 Gold
Mana Cost: 30

Teleport

astral_teleport.jpg

Teleports the caster at any targeted point on the ground. For the mages this is exceptionally useful, especially when having to retreat from an overwhelming situation.

Spell Book Cost: 15.000.000 Gold
The cost of a standard Scroll: 50.000 Gold
The cost of an Elven Scroll: 500.000 Gold
Mana Cost: 60

Healing

astral_heal.jpg

Particulary effective in the early stages of the game when both solo'ing the easy maps, and when having a tank warrior in the party. At advanced stages, when the health of the character increases substantially, full healing takes longer.This spell is available from the beginning in the mage's spell book.

Spell Book Cost: n/a Gold
The cost of a standard Scroll: 100 Gold
The cost of an Elven Scroll: 1.000 Gold
Mana Cost: 5

Summon

astral_summon.jpg

align="middle">

The magician uses the Astral forces to summon a squirrel, a snake or a turtle which he can control. After a while, the spell wears off and the animals disappear.

Spell Book Cost: 10.000.000 Gold
The cost of a standard Scroll: 30.000 Gold
The cost of an Elven Scroll: 300.000 Gold
Mana Cost: 100

Drain Life

astral_vamp.jpg

It drains hit points from the target and adds to the life pool of the character. It's very efficient for mages in the early stages of the game when being cast from a staff. It also comes as a magic attribute in melee weapons, thus granting life to the warrior who uses it at each hit.

Maximum damage in a staff: 17-26
Spell Book Cost: 10.000 Gold
The cost of a standard Scroll: 100 Gold
The cost of an Elven Scroll: 1.000 Gold
Mana Cost: 20

Shield

astral_shield.jpg

The magician's hope of surviving in the early stages of the game. It creates an egg-shaped cloud that adds armor to the caster it is available from the beginning in the magician's spell book.

Spell Book Cost: n/a Gold
The cost of a standard Scroll: 10.000 Gold
The cost of an Elven Scroll: 100.000 Gold
Mana Cost: 10

Spells in the Scrolls

A spell scroll resembles an item which when used, it casts a specific spell. It can be used by both magicians and warriors and it disappears from the inventory after that. All the spells in the game can be found in scrolls, even those which cannot be learned from spell books (acid stream, darkness, etc). There are standard and Elven scrolls available to buy from shops, the efficieny of the spell is better on Elven ones, which are also more expensive than the standard ones.

Potions

The are 6 types of potions the character may use, the most common ones being the Health and Mana potions. These ones are available in shops in different forms, each form restoring a different amount of Life or Mana to the character. There are also Body, Agility, Mind and Spirit potions, each one increasing the respective primary stat by 1 point. These potions are not available in the shops.

Translated by Traphalet
 
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shelya
shelya
01.12.2019 21:09:45

Forever and Never v1.4 is a Softcore map with Mage Full c5 almost impossible to get. I tried many times and remained near the spawn. Fortunately, GameMaster Grief noticed my efforts and helped me to go through. Thanks for that!

Cthulchu
Cthulchu
03.04.2017 07:03:40

We have now a neat discord channel where you can chat with your fellow alloders, ask questions and get aid.
Please follow the link and go through a short tour in case you're new to Discord: https://discord.gg/8cbxtmk

Общак
Общак
22.04.2016 13:31:04

Tourament will be today, 22.04, 18:00 GMT
If you wish participate, join HC EQuest 05 server, map Forever and Never v1.5
It will takes about 2-3 hours.
You can join only just created character.

Anotomix
Anotomix
18.04.2016 22:32:59

The news article was also in english version: http://allods2.eu/en/news/
MSK - http://www.timeanddate.com/time/zones/msk

Reine
Reine
18.04.2016 21:46:19

who knows)
this action was due with Birthday of A2